Book: AI Game Programming Wisdom 2

AI Game Programming Wisdom 2
Various Authors, edited by Steve Rabin [2004]

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This book is the next iteration in the AI Game Programming Wisdom Series and as the first one, this one has a great collection of articles from a wide variety of topics. Specific topics in the book are: Pathfinding, Group Movement, Animation, State Machines, Architecture, Strategy AI, Sports AI, Scripting, Learning, Genetic Algorithms and Speech Recognition.

This series is amazing because each article found in the book provides a clear an concise way of implementing a certain technique in a game with easy-to-understand explanations. This book is also a great addition for any game AI programmer out there.

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