Warning Forever is a Top-Down Shooter game which consists on killing a boss in each level to proceed. The catch is that the boss gets progressively more difficult in each level and it will evolve depending on how you killed the last one.
If you keep killing the boss from the same spot over and over, it will grow arms on that place to make it harder to kill from that spot, or it might begin turning around as to force you to attack from a position you are least comfortable with.
If a certain weapon kills you, it is probable that further iterations of the boss will contain more of that particular type of weapon.
You can change your attack angle and make your shots narrower or wider so you can vary your strategy through each level.
The varying nature of the game, along with the need to see how the boss will evolve makes this game quite addicting.
What I liked about the game:
- Evolving bosses make this game a different experience each time you play.
- High scores encourage gamers to replay the game and reach further levels.
- Easy to learn gameplay makes it easy to pick it up.
What I didn't like about the game:
- Sometimes it's not clear how the boss will evolve, most of the time is trial and error.
- Once you figure out how the game works, it's possible to force the boss to evolve how you want, instead of the boss evolving to counter attack your strategies.
Hikoza T Ohkubo (2009) Warning Forever [http://www18.big.or.jp/~hikoza/Prod/dlcount.cgi?product=wf]
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